Unity Developer (Middle/Senior)

Build smooth, performant mobile games in Unity from prototype to global launch.

What you’ll do

  • Develop gameplay features, UI and tools in Unity (C#)
  • Turn design documents and prototypes into production-quality, maintainable code
  • Profile and optimize CPU, GPU, memory and build size across low- to high-end devices
  • Integrate and maintain SDKs for analytics, attribution, ads mediation and in-app purchases
  • Ship builds to the App Store and Google Play and support live updates
  • Review code and share best practices with the team

What we’re looking for

  • 3+ years of professional Unity and C# experience
  • At least one mobile game shipped on the App Store or Google Play
  • Solid knowledge of OOP, design patterns and Unity architecture (prefabs, ScriptableObjects, addressables)
  • Experience with mobile performance profiling and optimization
  • Experience integrating Firebase, AppsFlyer or Adjust, ads mediation (AppLovin MAX, ironSource LevelPlay or AdMob) and IAP
  • Comfortable with Git and code review

Nice to have

  • Shader, VFX or DOTween animation experience
  • Native iOS or Android plugin development
  • Experience with backend services for games (remote config, leaderboards, cloud save)

How we hire

  1. 01

    Application review

    We review your CV and portfolio and reply within 5 business days.

  2. 02

    Interview

    A 45-minute conversation with the hiring manager.

  3. 03

    Skills assessment

    A short, role-specific task or portfolio review.

  4. 04

    Offer

    Final interview with the team lead and an offer within one week.

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