Senior Game Designer (Casual & Puzzle)

Own the core loop, levels and progression of our casual and puzzle titles, from first prototype to live operations.

What you’ll do

  • Design core gameplay, meta systems and progression for casual and puzzle games
  • Write clear game design documents, flowcharts and specifications for engineering and art
  • Design, build and tune levels and difficulty curves using live player data
  • Balance in-game economy, rewards and monetization (IAP and ads) with the product team
  • Plan and analyze A/B tests on features, levels and economy, and act on the results
  • Research market trends and competitor games to find new opportunities

What we’re looking for

  • 3+ years of game design experience on mobile casual, puzzle or hybrid-casual games
  • At least one shipped title where you owned level design or a core system
  • Strong understanding of F2P KPIs: retention, session length, conversion, ARPDAU and LTV
  • Comfortable working with data in spreadsheets or dashboards to make design decisions
  • Able to communicate ideas quickly with mockups, wireframes or prototypes
  • Good written and spoken English

Nice to have

  • Hands-on experience with Unity or level editors
  • Experience with match-3, merge, sort or other puzzle mechanics
  • Experience running LiveOps events

How we hire

  1. 01

    Application review

    We review your CV and portfolio and reply within 5 business days.

  2. 02

    Interview

    A 45-minute conversation with the hiring manager.

  3. 03

    Skills assessment

    A short, role-specific task or portfolio review.

  4. 04

    Offer

    Final interview with the team lead and an offer within one week.

Apply

Apply for Senior Game Designer (Casual & Puzzle)

Tell us a little about yourself and attach your CV. It goes straight to the hiring team.

* 표시 항목은 필수입니다.

최대 4000자.

이력서

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Careers

Apply with your CV

Send your CV with the application form on this page. We reply within 5 business days.