What you’ll do
- Create 2D and 3D game assets: characters, props, environments, UI and icons
- Animate characters and UI in Spine or similar tools
- Prepare and optimize assets for mobile (atlases, polycount, texture size)
- Produce key art, store screenshots and creatives with the marketing team
- Work with game designers and developers to integrate and polish assets in Unity
- Help define and maintain the art style of each title
What we’re looking for
- 2+ years of experience creating art for mobile games
- A portfolio showing casual, puzzle or hybrid-casual art
- Strong skills in Photoshop and Illustrator for 2D, or Blender or Maya for 3D
- Good sense of color, shape, composition and readability on small screens
- Understanding of mobile asset optimization
- Able to take feedback and iterate quickly
Nice to have
- Spine 2D animation experience (meshes, IK, skins)
- Experience importing and setting up assets in Unity
- Experience with After Effects or motion design for ad creatives
How we hire
- 01
Application review
We review your CV and portfolio and reply within 5 business days.
- 02
Interview
A 45-minute conversation with the hiring manager.
- 03
Skills assessment
A short, role-specific task or portfolio review.
- 04
Offer
Final interview with the team lead and an offer within one week.